Dratini | Cobblemon Pokedex

Cobblemon Dratini's Sprite

Dragon

Abilities

  • Shed skin

  • Marvel scale

EV Yield

  • Attack 1

Dropped Items

  • Dragon Fang

    Dragon Fang's Sprite

    Chance: 3%

    Quantity: 1

  • Dragon Scale

    Dragon Scale's Sprite

    Chance: 3%

    Quantity: 1

  • Yache Berry

    Yache Berry's Sprite

    Chance: 3%

    Quantity: 1

  • Dragon's Breath

    Chance: 100%

    Quantity: 0-1

Base Stats

HP
Attack
Defence
SpAtk
SpDef
Speed

41

64

45

50

50

50

Where does Dratini spawn in Cobblemon?

Dratini spawns in 7 ways in Cobblemon. Use the buttons below to see the details for each

Spawning Details

chevron-rightBucket: Rare — Level: 5-30 — Preset: water — Max Y Level: 32hashtag

Context:

Bucket: Rare

Level: 5-30

Preset: water

Requirements

Max Y Level: 32

Will Spawn in Biomes:

  • #cobblemon:is_overworld

Won't Spawn in Biomes:

  • #cobblemon:is_deep_dark

chevron-rightBucket: Rare — Level: 5-30 — Preset: water — Max Y Level: 32hashtag

Context:

Bucket: Rare

Level: 5-30

Preset: water

Requirements

Max Y Level: 32

Will Spawn in Biomes:

  • #cobblemon:is_overworld

Won't Spawn in Biomes:

  • #cobblemon:is_deep_dark

chevron-rightBucket: Uncommon — Level: 5-30 — Preset: water — Preset: ocean\_ruins — Can See Sky: Truehashtag

Context:

Bucket: Uncommon

Level: 5-30

Preset: water

Preset: ocean_ruins

Requirements

Can See Sky: True

Will Spawn in Biomes:

  • #cobblemon:is_ocean

chevron-rightBucket: Rare — Level: 5-30 — Max Y Level: 32hashtag

Context:

Bucket: Rare

Level: 5-30

Requirements

Max Y Level: 32

Will Spawn in Biomes:

  • #cobblemon:is_overworld

Won't Spawn in Biomes:

  • #cobblemon:is_deep_dark

chevron-rightBucket: Ultra-rare — Level: 5-30 — Can See Sky: Truehashtag

Context:

Bucket: Ultra-rare

Level: 5-30

Requirements

Can See Sky: True

Will Spawn in Biomes:

  • #cobblemon:is_magical

  • #cobblemon:is_ocean

Won't Spawn in Biomes:

  • #cobblemon:is_frozen_ocean

chevron-rightBucket: Uncommon — Level: 5-30 — Preset: water — Preset: ocean\_ruins — Can See Sky: Falsehashtag

Context:

Bucket: Uncommon

Level: 5-30

Preset: water

Preset: ocean_ruins

Requirements

Can See Sky: False

Will Spawn in Biomes:

  • #cobblemon:is_ocean

chevron-rightBucket: Ultra-rare — Level: 5-30 — Can See Sky: Falsehashtag

Context:

Bucket: Ultra-rare

Level: 5-30

Requirements

Can See Sky: False

Will Spawn in Biomes:

  • #cobblemon:is_magical

  • #cobblemon:is_ocean

Won't Spawn in Biomes:

  • #cobblemon:is_frozen_ocean

LevelTMEggTutor

Level
Move
Type
Category
Base Power
Accuracy
PP

1

Normal

Physical

15

90

20

1

Normal

Status

0

100

30

5

Dragon

Special

40

100

20

10

Electric

Status

0

90

20

15

Dragon

Special

0

100

10

20

Psychic

Status

0

100

30

25

Normal

Physical

80

75

20

31

Water

Physical

90

90

10

35

Dragon

Physical

100

75

10

40

Normal

Status

0

100

25

45

Water

Status

0

100

5

50

Dragon

Status

0

100

20

55

Dragon

Physical

120

100

10

60

Normal

Special

150

90

5

Move
Type
Category
Base Power
Accuracy
PP

Psychic

Status

0

100

30

Water

Physical

90

90

10

Normal

Physical

15

85

20

Ice

Special

110

70

5

Normal

Physical

85

100

15

Dragon

Physical

60

100

15

Dark

Physical

60

100

20

Water

Special

50

100

20

Dragon

Special

130

90

5

Dragon

Status

0

100

15

Dragon

Status

0

100

20

Dragon

Special

85

100

10

Dragon

Physical

60

90

10

Normal

Status

0

100

10

Normal

Physical

70

100

20

Fire

Special

110

85

5

Fire

Special

35

85

15

Fire

Special

90

100

15

Normal

Physical

150

90

5

Ice

Status

0

100

10

Ice

Status

0

100

30

Normal

Physical

70

100

15

Normal

Status

0

100

20

Water

Special

110

80

5

Normal

Special

150

90

5

Ice

Special

90

100

10

Ice

Special

55

95

15

Fire

Special

60

100

15

Steel

Physical

80

100

15

Steel

Physical

100

75

15

Psychic

Status

0

100

30

Dragon

Physical

120

100

10

Normal

Status

0

100

10

Water

Status

0

100

5

Psychic

Status

0

100

5

Normal

Status

0

100

25

Dragon

Physical

25

90

20

Electric

Special

60

100

20

Normal

Status

0

100

10

Normal

Status

0

100

10

Water

Special

90

100

15

Normal

Special

60

100

20

Normal

Physical

90

85

20

Normal

Special

80

100

10

Electric

Special

110

70

10

Electric

Special

90

100

15

Electric

Status

0

90

20

Dragon

Special

40

100

20

Water

Physical

80

100

15

Water

Special

60

100

20

Move
Type
Category
Base Power
Accuracy
PP

Water

Physical

40

100

20

Dragon

Special

60

100

20

Normal

Physical

80

100

5

Ice

Status

0

100

30

Normal

Status

0

55

20

Water

Special

60

100

20

Move
Type
Category
Base Power
Accuracy
PP

Water

Physical

90

90

10

Normal

Physical

15

85

20

Dragon

Special

130

90

5

Dragon

Special

85

100

10

Fire

Special

90

100

15

Normal

Physical

150

90

5

Normal

Status

0

100

20

Normal

Special

150

90

5

Ice

Special

90

100

10

Ice

Special

55

95

15

Steel

Physical

80

100

15

Steel

Physical

100

75

15

Dragon

Physical

120

100

10

Psychic

Status

0

100

5

Dragon

Physical

25

90

20

Electric

Special

60

100

20

Normal

Status

0

100

10

Normal

Special

60

100

20

Electric

Special

90

100

15

Dragon

Special

40

100

20

Water

Special

60

100

20

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