> For the complete documentation index, see [llms.txt](https://wiki.cobblemonislands.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.cobblemonislands.com/features/fishing/hooks.md).

# Hooks

## Hooks

Hooks are the core piece of Fishing tackle. Equip one to your rod in **Rod Setup**. Cast your rod, then use **Crouch + Right-Click** to unlock custom fishing and its effects.

{% hint style="info" %}
Your first Hook, the **Rusty Hook**, is a chance drop from vanilla fishing. See [How to Get Fishing](/features/fishing/how-to-get-fishing.md).
{% endhint %}

***

### Durability

Most Hooks have limited **Durability**. They eventually break with use. Equip a replacement when this happens.

The **Octillery** line is **Unbreakable**. These Hooks never wear out.

***

### What a Hook Can Give You

Every cast with a Hook uses that Hook's reward pool. It can include:

* **Fish** — a Journal species, weighed and priced per kg.
* **Pokémon** — a wild encounter that you need to battle.
* **Items** — bonus tackle, treasure, or other rewards.

Higher-tier Hooks lean toward rarer outcomes. Legendary-tier Hooks focus on Legendary Pokémon encounters. Basic Hooks mostly return common Fish.

***

### Hook List

<table><thead><tr><th width="135">Hook</th><th>Effect</th><th width="80">Lvl. Req.</th><th width="111">Durability</th><th width="95">Price</th><th width="90">Stock</th></tr></thead><tbody><tr><td><strong>Rusty Hook</strong></td><td>—</td><td>0</td><td>100</td><td>$100</td><td>30</td></tr><tr><td><strong>Magnet Hook</strong></td><td>Chance to fish up Hooks, including Octillery Hooks</td><td>10</td><td>30</td><td>$5,000</td><td>15</td></tr><tr><td><strong>Heavy Iron Hook</strong></td><td>5% increased chance of high weight</td><td>7</td><td>100</td><td>$15,000</td><td>10</td></tr><tr><td><strong>Heavy Diamond Hook</strong></td><td>7.5% increased chance of high weight</td><td>15</td><td>125</td><td>$30,000</td><td>7</td></tr><tr><td><strong>Heavy Netherite Hook</strong></td><td>10% increased chance of high weight</td><td>20</td><td>150</td><td>$45,000</td><td>5</td></tr><tr><td><strong>Octillery Hook</strong></td><td>15% reduced Bait loss chance. Unbreakable</td><td>15</td><td>Unbreakable</td><td><em>Not sold in Shop</em></td><td>—</td></tr><tr><td><strong>Golden Octillery Hook</strong></td><td>20% reduced Bait loss chance. Unbreakable</td><td>20</td><td>Unbreakable</td><td><em>Not sold in Shop</em></td><td>—</td></tr><tr><td><strong>Radiant Octillery Hook</strong></td><td>25% reduced Bait loss chance. Unbreakable</td><td>25</td><td>Unbreakable</td><td><em>Not sold in Shop</em></td><td>—</td></tr><tr><td><strong>Drag Net</strong></td><td>15% increased chance of Treasure or Items</td><td>15</td><td>125</td><td>$10,000</td><td>5</td></tr><tr><td><strong>Iron Hook</strong></td><td>—</td><td>3</td><td>150</td><td>$10,000</td><td>10</td></tr><tr><td><strong>Diamond Hook</strong></td><td>—</td><td>5</td><td>200</td><td>$15,000</td><td>7</td></tr><tr><td><strong>Netherite Hook</strong></td><td>—</td><td>7</td><td>250</td><td>$20,000</td><td>5</td></tr><tr><td><strong>Trebel Hook</strong></td><td>5% faster catch rate without Bait. -3% Durability</td><td>15</td><td>225</td><td>$15,000</td><td>10</td></tr><tr><td><strong>Weighted Trebel Hook</strong></td><td>15% faster catch rate without Bait. -7% Durability</td><td>20</td><td>250</td><td>$20,000</td><td>7</td></tr><tr><td><strong>Crankbait Trebel Hook</strong></td><td>23% faster catch rate without Bait. -15% Durability</td><td>25</td><td>300</td><td>$25,000</td><td>5</td></tr><tr><td><strong>Jig Hook</strong></td><td>15% Variant chance with Bait. 5% Variant chance without Bait</td><td>20</td><td>175</td><td>$10,000</td><td>7</td></tr><tr><td><strong>Shaky Jig Hook</strong></td><td>23% Variant chance with Bait. 7% Variant chance without Bait</td><td>25</td><td>200</td><td>$15,000</td><td>5</td></tr></tbody></table>

### Cobblemon Hooks

<table><thead><tr><th width="135">Hook</th><th>Effect</th><th width="80">Lvl. Req.</th><th width="111">Durability</th><th width="95">Price</th><th width="90">Stock</th></tr></thead><tbody><tr><td><strong>Dull Shiny Hook</strong></td><td>+3% Shiny chance with Bait. +1% Shiny chance without Bait</td><td>0</td><td>100</td><td>$30,000</td><td>10</td></tr><tr><td><strong>Buffed Shiny Hook</strong></td><td>+7% Shiny chance with Bait. +3% Shiny chance without Bait</td><td>7</td><td>125</td><td>$45,000</td><td>7</td></tr><tr><td><strong>Almost Shiny Hook</strong></td><td>+15% Shiny chance with Bait. +7% Shiny chance without Bait</td><td>15</td><td>150</td><td>$60,000</td><td>5</td></tr><tr><td><strong>The Shiny Hook</strong></td><td>+23% Shiny chance with Bait. +13% Shiny chance without Bait</td><td>25</td><td>150</td><td>$75,000</td><td>3</td></tr><tr><td><strong>Old Hook</strong></td><td>+3% higher IVs. +1% chance of losing double Bait</td><td>0</td><td>125</td><td>$15,000</td><td>10</td></tr><tr><td><strong>Good Hook</strong></td><td>+7% higher IVs. +3% chance of losing double Bait</td><td>7</td><td>150</td><td>$20,000</td><td>7</td></tr><tr><td><strong>Super Hook</strong></td><td>+15% higher IVs. +7% chance of losing double Bait</td><td>15</td><td>175</td><td>$25,000</td><td>5</td></tr><tr><td><strong>Master Hook</strong></td><td>+23% higher IVs. +13% chance of losing double Bait</td><td>25</td><td>200</td><td>$30,000</td><td>3</td></tr><tr><td><strong>Tiny Hook</strong></td><td>13% chance of catching an XXXXXS Pokémon</td><td>15</td><td>150</td><td>$25,000</td><td>5</td></tr><tr><td><strong>Narrow Hook</strong></td><td>23% chance of catching an XXXXXS Pokémon</td><td>15</td><td>100</td><td>$35,000</td><td>3</td></tr><tr><td><strong>Wide Hook</strong></td><td>13% chance of catching an XXXXXL Pokémon</td><td>15</td><td>150</td><td>$45,000</td><td>5</td></tr><tr><td><strong>Massive Hook</strong></td><td>23% chance of catching an XXXXXL Pokémon</td><td>15</td><td>100</td><td>$55,000</td><td>3</td></tr><tr><td><strong>Lesser Legendary Hook</strong></td><td>Chance of catching a Legendary Pokémon</td><td>25</td><td>100</td><td>$100,000</td><td>5</td></tr><tr><td><strong>Legendary Hook</strong></td><td>Chance of catching a Legendary Pokémon</td><td>50</td><td>100</td><td>$150,000</td><td>5</td></tr><tr><td><strong>Greater Legendary Hook</strong></td><td>Chance of catching a Legendary Pokémon</td><td>75</td><td>150</td><td>$200,000</td><td>3</td></tr><tr><td><strong>Master Legendary Hook</strong></td><td>Chance of catching a Legendary Pokémon</td><td>100</td><td>150</td><td>$250,000</td><td>2</td></tr></tbody></table>

{% hint style="warning" %}
The **Octillery** line cannot be bought from the Shop. Fish them up as rewards, most reliably through the **Magnet Hook**.
{% endhint %}

Prices and stock reflect availability while the Tackle Shop rotation includes that Hook. See [Shop](/features/fishing/shop.md) for rotation details.

***

### FAQ

<details>

<summary>What happens when my Hook breaks?</summary>

A broken Hook is removed from your rod. Equip another one through Rod Setup, or buy or find a replacement.

</details>

<details>

<summary>Do I need a Hook to fish at all?</summary>

Equip at least a Rusty Hook to fish the custom way and access Fish, Pokémon, and item rewards. Without one, you are limited to vanilla fishing.

</details>

<details>

<summary>Which Hook should I use to target Legendary Pokémon?</summary>

Legendary-tier Hooks, from Lesser Legendary to Master Legendary, focus on Legendary Pokémon encounters. They require higher Fishing Levels.

</details>


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://wiki.cobblemonislands.com/features/fishing/hooks.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
